=================A tier guns================= Colt .45: The astounding Colt is easily the best gun in Breach. Although rare, you can find it in the LCZ armory and Generator Room. This gun has 7 ammo slots +1, and you can get pistol ammo on the LCZ armory, and also buy it from the vending machine. The Colt has a high fire rate and deals 40 damage per shot, which means it has more DPS than Abel's Katana. Overall good gun, and if used properly can take many lives. One example is in assault, where I got a Colt as NTF and mowed down 4 CI soldiers(rest in peace Kenny). P90: If you look at it in an unskilled way, the P90 and every other assault rifle/gun that shoots fast on this list is the same. However the P90 when used properly can be very good in both short and long ranged combat, as evidenced by it's real life use in the USA Secret Service. In game, the P90 is used best if you aim. The spread is decent but it mostly hits where your red dot is. Do not keep the trigger pressed, unless you are in a situation where spread won't be an issue(SCP-682). If you fire in short bursts, you can get the most DPS and accuracy. KRISS Vector: I don't think this gun gets nearly enough recognition as it deserves. Most people think it is bad due to the spread, however you can switch to 3-round-burst by pressing E+R if you don't know how to burst shoot without assistance. This gun is mainly good for short range combat but where it really shines is when you press "C". When you do, you can see two options: Match Ammunition and Magnum Ammunition. Match Ammunition is optimal for longer range combat against human targets, since it has less recoil and less spread. Magnum Ammunition is reccomended for killing SCPs and using in a breach due to it dealing 10% more damage than regular ammunition, however it has more spread and recoil. =================B tier guns================= CheyTac2000(sniper rifle): "Fuck you Clef, the sniper rifle is shit". Go ahead and say that, but this guide isn't for overall. I was debating putting this on C tier but due to my recent experiences with the sniper rifle I will definitely keep it at B tier. The sniper really shines if you're NTF or MTF at long range combat, and inside the facility it can be pretty useful if you don't spawn with it. It spawns mostly in the 939 basement, and I almost always go down there as Class D. The sniper's best feature in my opinion is the wide range of damage, you can get a 1 shot or 3 shot kill depending on your luck and where you shoot. Headshots deal 95 damage, I think. Suitzoom can also be used to hit someone with the butt of the sniper, and I've killed my fair share of researchers with that. Once, I had the sniper as D after going to the basement, then I shot and killed 3 researchers with it, and then killed 2 more with the suitzoom hits, then also killed an MTF guard who was shooting me with the same melee sniper. Again, the gun itself is useful if you know how to use it, or useless if you're not very good at aiming. M4: Not much to say about this one. Good gun in any range, nice amount of ammo capacity, you spawn with it as commander, NTF and CI. AK: It's meh at best. I considered giving it a C, but I don't have much experience with this one in general to give it a solid classification, so if anyone's up for the task. =================C tier guns================= Scorpion: This weapon is the worst there is. The sniper rifle at least can be used as a melee weapon, and the other rifles carry a good amount of ammo. But this? You shoot 20 bullets at a time and it deals very low damage. Only really use this if you're 035, even then I suggest replacing it with a P90.